Logitech G Fits Review: 'An Excuse To Show Off Molding Tech Rather Than Fully Fledged Gaming Earbuds'

Logitech G Fits Review: 'An Excuse To Show Off Molding Tech Rather Than Fully Fledged Gaming Earbuds'

True wireless gaming headsets are all the rage these days, and Logitech is now throwing their hat into the ring. While it's certainly proven itself in the world of gaming headsets, this first foray into in-ear headset design didn't turn out to be as successful as I'd hoped. I was blown away by the $229.99 / £229 price when I first got my hands on the Logitech G Fits, and even more so when they were on sale. Yes, the tip design that follows the shape of your ears is impressive, but the G Fit feels like a showcase for that technology rather than the high-performance gaming headset you'd expect at this price. I took these giant buds on a three week trial to see how they would hold up under everyday conditions.

Project

  • Large rubber ear pads are comfortable for long listening sessions.

  • The custom molded design is clean, but can only be adjusted once.

  • The case doesn't have the build quality you'd expect at this price.

That giant rubber dome was the first thing I noticed about the Logitech G Fits. Vacuum sealed a bit unceremoniously in the box, not sure if the material sticking out was additional packaging or the main event. Not a flashy look by any means (I'd prefer a solid color with a translucent clinical aesthetic), but a design out of necessity. This is because this mass of rubber heats up when first placed on the G Fits eartip to conform to the shape of your ear. This process is not uncomfortable at all, in fact, applying it makes it look worse than it really is, and involves quite a bit of heat inside the buds, as they use LEDs to melt and harden, which theoretically ensures a perfect seal.

However, this design has a major drawback. This process can only occur once. This means you'll be left with the shape you created after the first setup, and if you didn't fully position the buds or move them in the process, it's a costly mistake. However, after completing this "light form molding" operation, I felt it had a solid fit, and the Logitech G Fits remained snug and secure throughout my testing. They certainly weren't bombproof; Moving my face, I loosened their grip a few times, but confidently walked and ran with them instead.

The over-ear design makes the mounts ridiculously small, and there was something about having the charging pins on top of these mounts that briefly intrigued me every time I had to insert them. the charging case itself was a bit of a mystery for the first week or so.

The earphones themselves are quality though, with a sturdy tip and a nice thick stem. But the case was a bit disappointing. With a slim plastic build and a hinge thinner than I'd like, it doesn't feel like a $200+ product. For reference, I'm also testing the Razer Hammerhead Hyperspeed, a $149.99 set of true wireless headphones, and the matte case with magnetic closure feels much more premium.

The functions

  • Switching between connections is complicated

  • On-board controls are limiting

  • A good set of built-in EQ controls and presets

Logitech G Fits was primarily designed for the gaming audience. That means you get the obligatory 2.4GHz connection (via Frankenstein's monster dongle form) and Bluetooth 5.2 for your phone or PC. That's two connection options, but not the dual connection you'll find on other high-end gaming headsets like the Sony Inzone H7, for example. Instead of playing games on your PS5 and quickly switching to Bluetooth to take a call on your iPhone, you'll have to deal with repairs every time. Of course, being able to use both wireless connections at the same time isn't a common feature, but the touch gestures required to navigate between those connections and control media playback aren't exactly seamless.

Out of the box, I couldn't switch between Bluetooth and Lightspeed on my PC with any real reliability. This happened on occasion, I would come back to another session later and the requested three taps would go to the deaf headphones. It's also hard to connect to another Bluetooth device if you forget you're already connected elsewhere via Lightspeed, which regularly surprised me when testing between mobile and PC. Even with a successful Bluetooth connection, the G Fits app had trouble recognizing the connection itself, often returning the launch bar or displaying a "not connected" message until I force-closed the app. Also, Lightspeed mode playback commands are ignored.

The onboard controls are thin and, sadly, split between Lightspeed and Bluetooth connections. I had to manually adjust the volume (set to one press on each earcup), which made it easy for me to play PS5 after a few frustrating sessions using the game's settings. However, if you want to enjoy music on your PC without gaming, Bluetooth is your best bet. You'll only be able to double-tap play/pause in Bluetooth mode, while you can assign volume and track selection options to Lightspeed in the app. This is concerning considering I found the music quality to be much higher when connected via the Lightspeed dongle.

However, you do get a nice set of EQ options with separate presets available for FPS and MOBA/RPG games. Not only that, but as a podcast lover, I particularly liked the Spoken Word option, which did much more to complement the human voice than the other options. The default G Signature soundscape was by far the weakest on offer, a versatile option that toned everything down to appeal to the widest possible range of applications.

Productivity

If you need one headset to do it all, Logitech G Fits will fit right in with your setup. However, it is extremely difficult to create a set of headphones that plays movies, games, and music well . Unfortunately, the G Fit hits that hurdle. While the game's soundscapes were well rendered when they were more "gamy", the G Fits struggled with sparser environments and subtle audio cues. Doom Eternal, for example, sounded good.

Personnellement, je préfère un peu plus de basses, mais les cups de feu étaient nets et détaillés, les sons ennemis étaient clairs et directionnels, et la richesse de toute la tapisserie m'a impressionné étant donné les haut-parleurs de 10 mm branchés dans my ears. It's in these gun-obsessed environments that Logitech G Fits feel right at home. Every hit, maneuver, and explosion has crisp definition that pairs beautifully with a soundtrack that makes good use of the full range.

However, the transition to The Last of Us Part 2 was problematic. These quieter, more atmospheric scenes didn't shine as brightly. The rattling sounds in the darkness of the courthouse mingled with Eli's crisp footsteps. Outside, the silence of abandoned Seattle was broken by a myriad of intricate sound effects also vying for my attention. Logitech G Fits go hand in hand, but they're not necessarily what you need for all genres, especially when you notice a lack of punch in the low-end ranges.

However, I did notice this drop off especially on the low end of the music. Yes, I prefer tracks that make full use of those low frequencies, but artists like Grandson and The Black Keys felt half the track was missing. There was a distinct lack of appeal that was easily displayed on my AirPods Pro. However, when those low registers are mixed with more complex highs and mids, the G Fit perform much better. Tom Misch's Geography was particularly well thought out and enjoyable through these pips, with finer play between well-presented ranges.

Should I buy Logitech G Fit?

At $229.99 / £229, the Logitech G Fits are too expensive to recommend. For the money, you want sound that impresses no matter what you're playing or what device you're using to play it. Of course, that's much easier said than done when it comes to more portable gaming headsets, but there are cheaper options that come much closer to this ideal.

For example, the EPOS GTW 270 Hybrid Headphones are priced at US$149 / £129 and offer excellent sound quality and the ability to connect via 2.4GHz and Bluetooth. Yes, you're using the old Bluetooth 5.1 protocol, but if you're primarily gaming on PS5 or PC, that won't matter much. You'll also appreciate the charging indicators on the case, longer battery life, and the ability to replace liners for added flexibility. There's one caveat to this ideal kit, though: the lack of a 2.4GHz microphone. This means you'll be limited to that slower Bluetooth 5.2 connection when playing competitive online games, which is a bit counter-intuitive. .

I have also tested Logitech G Fits against the Razer Hammerhead HyperSpeed ​​and the Razer version has already outperformed Logitech. With active noise cancellation, even longer battery life, and superior housing materials, these headsets are ideal for anyone looking for a full-featured gaming headset.

How we tested Logitech G Fits

I've been using the Logitech G Fits for three weeks now, I use the headphones for most of my daily music and gaming, and a few business meetings. During this time, I mainly tested Doom Eternal and The Last of Us Part 2 on PS5, Saber on PC, and Dragon Quest Builders 2 on Nintendo Switch. I've also tested the G Fit directly with the Razer Hammerhead HyperSpeed ​​and AirPods Pro. For more information on how we test the gaming headset, see GamesRadar+'s full hardware policy.

We also rounded up many other best wireless gaming headsets , as well as the best PC gaming headsets . Or, if you want something more portable, check out the best Nintendo Switch headsets on the market.

Discover all the Logitech news presented in Logi Play: console, microphone, backlight, headphones.